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Curriculum Wales 2022

The 4 Purposes

Curriculum for Wales Information

 

Expressive Arts

Learners will be taught new skills, have support to practice and then be given opportunities to independently apply their knowledge skills and understanding through a range of contexts.  

 

Art includes the experimentation and development of an almost limitless range of resources, materials, techniques and processes across all types of art, craft and design to produce a range of outcomes and to demonstrate a personal and creative response.​​​​​​

  • line, shape, texture, colour, design, form (2D, 3D, 4D), pattern, tone, shading, space, contrast, proportion, composition, scale, perspective
  • architectural design, advertising, animation, constructed textiles (knitting/weaving/embellishment), ceramics, craft, design, drawing, environmental/landscape art, fashion, fine art, communication graphics, jewellery and body adornment, illustration, interactive design (including web, app and game), interior design, installation, live art, making, mixed media, moving image, multi-media, package design, painting, photography, print-making (relief/intaglio/screen processes/lithography), signage, sculpting, sound art, surface pattern, textiles, typography, video

 

Dance includes performing, choreography and appreciation across a range of styles.

  • movement framework (body actions, space, dynamics, relationships), time (rhythm and phrasing), improvisation, character, motifs/phrases
  • choreographic devices (unison and canon, repetition, variation and development, complementary and contrasting, climax, highlights)
  • compositional structures (beginning, middle and end, binary, ternary, rondo, theme and variation, narrative, unity, logical sequence, transitions)
  • dance compositions (pure, abstract, lyrical, dramatic, comic, dance-drama)
  • performance/refinement including physical elements (actions, posture, alignment, balance, coordination, control, flexibility, mobility, strength, stamina, extension, isolation)
  • expression (projection, spatial awareness, musicality, phrasing, facial expression, interpretation, communication)
  • technical considerations (timing, reproduction of movement in a stylistically accurate way)

 

Drama includes acting, directing, design, technical theatre and arts administration.

  • plot, character, thought, relationships (which encompasses interaction), tension, focus, place, time, language, voice (which encompasses accent, diction, pitch, tempo, pauses), movement (which encompasses gesture, facial expressions), proxemics, atmosphere, mood, symbols, design which encompasses stage lighting, sound, set, hair, make-up, costume, script writing, directing and stage management
  • comedy, tragedy, tragicomedy, farce, musical theatre, melodrama, mime, physical theatre

 

Film and digital media includes television, film, radio, games design, photography, live events and theatrical production skills, print media, social media, sound and audio production.

  • editing, post production, 3D space, 2D space, sound, lighting, camera, narrative, style, genre, audience, composition (visual, virtual and sonic), form (animation, live action, audio, written), virtual reality
  • sound, video/film (animation, documentary, narrative, music video), print media, radio/podcast, photography, graphics, virtual forms, linear forms, non-linear forms, interactive media, social media, audio production and design, lighting design, stage design, social media, game design, event design, production design

 

Music includes performing, improvising and composing, listening and appreciation.

  • pitch, melody, dynamics, texture, tempo, timbre, rhythm, metre, form and structure, tonality, musical devices (e.g. repetition, ostinato, sequence), harmony, intonation
  • binary, ternary, rondo, round, minuet and trio, strophic, theme and variation, through-composed, sonata
  • performing (including vocal, instrumental, technology e.g. DJ-ing), improvising and composing (including vocal, instrumental, acoustic, electric and digital, editing/production), listening (including analysing, evaluating, and appreciating a range of musical forms and styles across genres and periods of time)
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